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About Us


  What we do
The EventScope project at Carnegie Mellon University creates public remote experiences using data from robots at remote locations. These remote experiences are primarily created using data from rovers on the surface of Mars and remote regions on the Earth, and from spacecraft orbiting Earth and Mars. Currently, EventScope is focusing on public education and outreach relating to the NASA Mars Exploration Rovers (MER) Spirit and Opportunity. EventScope will be distributing available rover data sent back from Mars in the form of remote experience files for educators, scientists, and the public.
 

EventScope provides and supports two software applications, the EventScope Viewer and the EventScope Authoring Tool. These robust and easy to use applications are written in Java 3D and are available for Mac and PC platforms. Remote experiences are created using the EventScope Authoring Tool and viewed using the EventScope Viewer. Both applications can be downloaded for free from the EventScope website. EventScope also creates and distributes free remote experience files for use with the software. Outside individuals or organizations can create or modify existing remote experiences using the Authoring Tool. The EventScope staff are also available to assist in the creation of customized remote experiences.

What is a remote experience?
Remote experience or “Telepresence” is experiencing a place without physically being there through the use of communication technology. EventScope’s remote experiences are constructed from data returned from rovers or orbiters.
EventScope turns the data into 3D Virtual Environments that resemble the remote site in photorealistic detail.

By downloading a remote experience archived as a 3D Virtual Environment, you can explore the virtual environment freely as if you are actually controlling a rover or orbiter. Exploring the 3D representation of the remote site makes you feel as if you are “there” because you can navigate around specific terrain and geologic features and if you were actually controlling a robot at a remote site.

Although you are experiencing a 3D representation of a remote site, you feel as if you are navigating a computer game or a piece of educational software instead of interacting with a dataset returned from a remote spacecraft.

Focus: Education and Science Visualization
An important focus of EventScope’s remote experience development is middle school science education.

The classroom oriented remote experiences are crafted to address national education standards and run on most standard classroom computer platforms. Teacher guides and student worksheets are available for a number of the remote experiences. EventScope remote experiences have also been used by Universities. These same experiences may be downloaded for home use by interested members of the public.

The creation of remote experiences for science center and natural history museum displays is another focus of EventScope’s work. Custom experiences and modified interfaces for exhibits can be created quickly in collaboration with museum staff.

EventScope also supports remote science operations for Carnegie Mellon University’s robotic rover expeditions which are searching for life in the Chilean Atacama Dessert. The first expedition took place in April 2003 and the next one will take place in the Fall of 2004.

How to access remote experiences and get involved
There are several ways for the public to access EventScope’s remote experiences.

 

Download
The easiest way to experience EventScope is by downloading the free EventScope Viewer software and experiences crafted by the EventScope team.

Author your own remote experiences
The second way is to download EventScope’s Authoring Tool and author your own experiences (content) or presentation directly. You can use models provided by EventScope as the starting point or import your own models. The Authoring Tool also allow you to edit existing remote experience files.

Bring EventScope to your school’s science curriculum
If EventScope isn’t currently being used in your school, let your school’s science teachers know about EventScope and ask them to contact us with any questions.

See a science center display
Contact us to find out if a science center in your area has EventScope based exhibits.

Receive training
If you are an educator, you can receive training to create your own remote experiences by joining one of our existing teacher training programs. Additionally, you may contact us so that we can begin a training program at a partnering university or other educational institution in your area.

History
EventScope builds on Big Signal 2000, a web-based educational tool that gave students hands-on experience of the NASA/CMU Robotic Search for Antarctic Meteorites. When the Nomad Rover became the first robot ever to discover a meteorite without human intervention, students at five Pennsylvania middle schools were right there with it. The Big Signal 2000 project took students on a virtual visit to Antarctica to study planetary geology along with Nomad at www.bigsignal.net. Articles in the New York Times, New Scientist, CNN.com, MS-NBC.com, and other sources profiled the project.


EventScope
Studio for Creative Inquiry
Carnegie Mellon
5000 Forbes Ave.
Pittsburgh, PA 15213
(412)268-1565

Contact:
coppin@cmu.edu

 

Sponsors (Current and Past)

The Heinz Endowments
The Henry C. Frick Fund of the Buhl Foundation
The Grable Foundation
NASA
Three Rivers Connect
The Richard King Mellon Foundation
The Laurel Foundation
Sun Microsystems
Hewlett Packard

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