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If you are interested in using EventScope as part of your science curriculum,
please contact EventScope Education: eventscope-education@lists.andrew.cmu.edu for more information regarding currently available lesson files
and training to create your own original content. There is currently
no charge for use of our software or lessons files.
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"An
important use of technology is its capacity to create new
opportunities for curriculum and instruction
by bringing real-world problems into the classroom for students
to explore and solve."
National Research Council
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When NASA
sends robots to other planets or remote parts
of the Earth, scientists at Mission Control
computers use virtual reality to experience those
places as if they were there. The goal of the
EventScope project at Carnegie Mellon University
is to create classroom computer interfaces and
curriculum.
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To extend the exploration
capabilities to middle school students
as a means of expanding their interest
in science and technology.
To bring other planets, distant continents,
and NASA robotic mission sites directly
into the classroom.
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EventScope,
a NASA-funded project with support from local
foundations, is an educational tool
designed to engage students in learning science
through a three-dimensional game-like computer
interface. EventScope allows students to virtually
explore faraway places through their computers,
enabling them to experience the same kind of "telepresence" that
scientists currently use to investigate remote
worlds. The project currently uses NASA data
from past and current Mars missions (Viking,
Pathfinder, Mars Global Surveyor, and the current
Mars Exploration Rover mission) to excite students
in scientific inquiry and discovery. The flexible,
modularized two to three week curriculum package
includes lessons, computer-based labs that
address national science standards and benchmarks.
EventScope also provides teacher-training workshops
and works with teachers to assess their curriculum.
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