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Project
Team
A multidisciplinary
team of experts in visual design, educational
curriculum design, cognitive psychology, software
engineering, and geology/ planetary science
use interactivity, real data, education-reform
and cognitive psychology concepts to extend
the walls of the classroom to far away places.
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B.A.,
Art in Humanities (University of Dallas),
M.F.A., Electronic and Time Based Media (Carnegie
Mellon University).
Peter
Coppin is Principal Investigator for the EventScope
Project at Carnegie Mellon University. He has
six years experience in telepresence/ telerobotics/
remote experience, and has applied his expertise
to art, entertainment, and education. Coppin's
long-term goal is to create a medium through
which the public is able to learn about the
world by experiencing real remote locations
using information technology, telerobotics,
and other remote sensing technologies.
Prior
to EventScope, Coppin directed the BigSignal
Project in the Robotics Institute at Carnegie
Mellon University. BigSignal allowed thousands
of students and members of the public to use
the Internet to experience a live mission as
the NASA/ CMU Antarctic Nomad Rover searched
for meteorites.
Coppin
has presented his telepresence projects in numerous
national and international venues, including
Ars Electronica, Austria; Siggraph, MIR: Art
in Space, Italy; The International Symposium
of Electronic Art; and the International Conference
of Robotics and Automation. Coppin has authored
papers about telepresence in national and international
texts, including Space Technology Applications
International Forum (STAIF) and the Institute
of Electrical and Electronics Engineers (IEEE)
International Workshop on Robot and Human Interaction
(Ro-Man).
Coppin
holds a Special Faculty Appointment in Art through
the STUDIO for Creative Inquiry and the Robotics
Institute, and teaches Telepresence Art and
Applications at CMU.
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Master
of Software Engineering with a specialization
in Human-Computer Interaction (Carnegie Mellon
University)
B.S. Mathematics/Computer Science (Carnegie
Mellon University)
Fischer has over seven years of software engineering
experience in a variety of venues, including
work for a medical imaging company, 3D video
game developers, and two largest-ever (at the
time) NSF grant-funded informal science education
projects. As software engineer for "Journey
into the Living Cell" and lead software
engineer for "Gray Matters: the Brain Movie,"
Fischer designed and implemented audience interactive
graphics software for these two science education
shows featured at the Carnegie Science Center.
"Journey into the Living Cell" was
subsequently shown to audiences worldwide. Fischer
designs software architecture, manages the software
development process, and oversees the software
development team.
Classroom
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M.S.,
B.S. Electrical and Computer Engineering (Carnegie
Mellon
University)
Michael
Wagner has several years of experience developing
field robots that explore extreme conditions.
As a researcher on the Robotic Search for Antarctic
Meteorites, he developed a novel science autonomy
system for the Nomad robot, and served as technical
lead of the January 2000 expedition to Elephant
Moraine, Antarctica. His work on the Sun-Synchronous
Navigation project included development of mechatronic
control systems for the solar powered Hyperion
robot, culminating in July 2001 with an expedition
to Devon Island in the Canadian Arctic. He has
also been involved with several types of human
/ robot interfaces from remote control software
for Hyperion to the Big Signal Initiative, where
he worked with Peter Coppin. Mr. Wagner now
brings this robotics background to the EventScope
project, where he is developing new technologies
that will enable EventScope to interface with
data from live and recorded robotics missions.
His goal is to drastically increase the educational,
scientific and cultural impact of telerobotic
missions to distant locales on Earth and beyond.
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W.
Ronald McCloskey ronmc@andrew.cmu.edu
Education/Curriculum Development
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M.S.
Physics (Purdue University), B.S. Physics/Math/Education
(Edinboro University)
Education Manager, EventScope Project, Carnegie
Mellon University. McCloskey taught high school
physics for 9 years. During that time he developed
physics curricula, including AP Physics, and designed
and equipped high school physics labs to complement
the current physics curriculum. In the two years
taught in New York, 185 of his 186 students passed
the New York State Regents Examination in physics.
Later McCloskey transitioned his problem solving
skills into the business community where he worked
as a business consultant to such companies as
Bristol Myers, Cooper Vision, Eli Lilly, GNC,
and other Fortune 500 corporations across the
USA, Canada, and Puerto Rico. He specialized in
the areas of Training and Development, Business
Process Re-engineering, and Project Management.
McCloskey oversees the curriculum development
process in regional and national pilot testing
as well as integration of assessment and evaluation
into product design.
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B.F.A
Carnegie Mellon University, Post Graduate work
at Stanford University. Dana provides the team
with over eight years of New Media design from
video game design, trade show graphics and broadcast
video development. Credits include Director
of The Second Floor Gallery in Pittsburgh, Interface
Designer for High Heat Baseball for The 3DO
Company, Senior Designer for many trade show
exhibits while living and working in Silicon
Valley. He has worked for many Fortune 500 companies
including Oracle, Microsoft, Informix, TVguide,
Bank of America and Nortel Networks. He also
has built a profitable online contact lens company
called Ezlens.com and was 3D artist/level designer
for the video game company Dreamforge Intertainment
building virtual set designs for in-game cinematics
within the Unreal engine. Martinelli oversees
the EventScope visual layout, product development,
and architectural design.
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Dr. David Crown
Planetary Geologist
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Ph.D.
Geology (Arizona State University) Assistant
Professor, Department of Geology and Planetary
Science, University of Pittsburgh Dr. Crown
previously held a National Research Council
Research Associateship at NASAšs Jet Propulsion
Laboratory (1992 - 1993). He has experience
in the use of NASA spacecraft data for geologic
investigations of Mars, Venus, and Io, in field
and remote sensing analyses of volcanic landforms,
and in developing and applying physical models
for the emplacement of volcanic flows. Current
research includes geologic mapping of seven
1:500,000 scale quadrangles on Mars and one
1:5,000,000 scale quadrangle on Venus and comparative
analyses of lava flows on the Earth, Mars, and
Venus. Dr. Crown has also served on NASAšs Mars
Site Selection Steering Committee, an advisory
group involved in the selection of landing sites
for future Mars missions, and is a Co-Investigator
of the EventScope Project, with responsibility
for the scientific content of the earth and
space science curricula.
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EventScope
telepresence lessons help students understand
complex planetary principals.
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Work
with your teacher to explore Mars locations
in detail. |
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Learn
about the similarities between Earth and
Mars. |
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Examine
the Martian surface in high resolution using
MOLA and Odyseey data from NASA. |

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Students
participate in a cross-disciplinary curriculum
that applies scientific theories and principles
with real-world data from NASA sites.
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Confines
to national standards for science education. |
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Gives
students a game-like environment to learn
in. |
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Makes
abstract concepts visual and concrete. |
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Offers
instant, nonjudgemental feedback. |

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